Any%
Beat the game on Normal or Difficulty without taking any damage.
Hard Any%
Beat the game on Hard Difficulty without taking any damage.
All Bosses
Beat the game on Normal or Hard Difficulty but you need to fight Cybil. That means you must not save her
UFO Ending
Beat the game on Normal or Hard Difficulty without taking any damage.
All Bosses
UFO Ending
Hitless Rules for Silent Hill
General Rules
– Any kind of damage count as a HIT.
– Runs must START from the main menu or scenario choice screen.
– You may make saves in the event of a crash but ONLY if the run is streamed.
– Only the creation of saves in the game itself is ALLOWED, the external use of programs (trainers, debug menu) is REJECTED.
– Run done offstream MUST BE single segmented (No Save).
– Major Glitches are forbidden.
– Out of bounds is forbidden.
– Results screen at the end of the credits will be required in the video, as it’s where the saves and in-game time is finally shown.
– FPS Settings may NOT BE changed during the run.
Specific Rules For Silent Hill:
- Runs on Original Console (PS1) is ALLOWED.
- For Emulator runs just Duckstation is ALLOWED.
- Specific configuration for the Duckstation can be found on the DISCORD SERVER.
- If Split Head (First main boss) staggers you by moving his body that counts as HIT.
- No special weapons are allowed for Any% and Hard% only on NG+.
- Not allowed to use Bullet adjustment or ANY use of NG+ Setting in Normal Mode. Then it has to be an NG+ run to use this.
HUD Rules for Silent Hill
To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation, especially during boss fights.
- Status/Inventory