Any %
Complete the main story of the game.
All Collectibles
Beat the game while collecting every Rune, Bone Charm, Painting, and Blueprint on every mission.
Any%
Wolfang Davmelon ShadowAhiru Odesed Peretz davipilluco Odaruu Vicaria NeKroMah whitenoize__ Jonnpe Chemita_1001 DanielloPiuBello Mellon_ lars_i Triskept Aleksandr_Samael He4vygus Br1GHTMARES Sandpit08 n00tbag Gudari Kifull Ysu_usy CalyceCalico BobbiMonsta Holm CapRamen AvionCoIossus Diablo140_ Daruma013 rrff666 yopherie patavodka SirHaddock
All Collectibles
Hitless Rules for Dishonored 2
General Rules
- The following count as a hit:
- Getting attacked by any enemy.
- Death from fall damage or jumping into the void.
- Blocking.
- Damage taken from the barbed wire.
- The following do NOT count as a hit:
- Receiving damage from fences, electric rails and fall damage as long as you do not die.
- Parrying.
- The officially accepted difficulty is Normal, from here you can decide whether to add more or leave it in the official one.
- The run must be freshly started and done in one segment, every time you get hit you need to restart from the main menu.
- You are not allowed to use quick saves/quick loads. Loading autosaves is not allowed unless there is an accidental glitch and it is impossible to progress, in that case you can load the last autosave.
- Major glitches are not allowed.
- Skipping cinematics with Cheat Engine is allowed to speed up cinematics like Samuel, intro or flooded district. You must show Cheat Engine at the start of the run when using it!
- Livesplit is also allowed to speed up cinematics.
- There are some subcategories that you may be interested in, feel free to take a look here
HUD Rules for Dishonored 2
To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation.
- Health Bar
- Mana Bar
Submit a Run
You finished your first No Hit Run in Dishonored 2? Click on the “Submit” button for more information to get into the team!