Any %
Minimum amount of levels required to get an ending.
108%
Collect all 25 Crystals, collect all 47 gems, and 31 Relics. Relics must be Gold or Platinum to get 108% (except for one relic that can be Sapphire). Must complete Hot Coco, Eggipus Rex and future tense levels.
Hitless Rules for Crash Bandicoot 3
General Rules
- Taking damage from enemies or traps counts as a hit.
- Quitting while in complete darkness is allowed but may not be used to escape a hit.
- Falling to your death counts as a hit.
- Taking a hit on a bonus section still counts as a hit.
- Environments, traps or enemies that do not cause damage do not count as a hit as long as it is not specified.
- Advanced techniques like slide jump+spin and hobslide are allowed.
- You must start your run with a fresh game file to avoid using skills/collectibles that are unlocked later.
- As long as no enemies or traps are around, exiting a level is allowed.
- You’re not allowed to leave the level if you cannot stay still (e.g. levels with the wild boar, Pura, Polar, races, etc.)
- Glitchless skips are allowed. (Examples: click here)
- Major glitches are not allowed. (Examples: click here)
- For Max% runs, you must show the percentage menu at the end of the run.
- For No Triple Mask subcategory: Do not take advantage of the immunity of the triple mask. If you activated the effect, you must stay still or go back and do not eliminate or overcome a platform, an enemy or a trap.
Speedrun Rules
- Show FPS for the entire run, run must be on capped 60fps.
Specific Rules for Crash Bandicoot 3
- Getting pushed by shield enemies or the vase ememies counts as a hit.
- Hot Coco glitch in crash 3 is not allowed.
- Damage received with mounts counts as a hit.
- Taking damage with the plane counts as a hit.
- In racing levels:
- Going off the road does not count as a hit, but being relocated by falling or exceeding the limits does.
- Destroying fences and traffic signs doesn’t count as a hit.
- Lightly touching a police car does not count as a hit, but getting stunned does.
- All collisions with an opponent’s car count as a hit.
- If a runner encounters a forced death glitch they may continue the run as normal
- Verifiers highly suggest saving before the level “Double Header” as it is a common place to crash
General Rules for the Classic
- Runs on Ps2 console are allowed.
- Runs on Ps1 emulators are allowed.
- The allowed emulators are: Xebra, Mednafen, Bizhawk, Duckstation.
- Most recommended emulators for performance are Mednafen and Bizhawk.
- As For The bizhawk and duckstation emulators you need to follow the pastebin instructions beforehand.
- The runner need to specify how did they play the game (ps2/name of the emulator).
- Outrunning the hitbox is allowed (Cases where tnt/nitro explode and you dont get damaged because of your speed).
Specific Rules for Crash Bandicoot 3 Classic
- Yellow gem skip is allowed.
HUD Rules for Crash Bandicoot 3
To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation, especially during boss fights.
- Wumpa counter must be visible
- Life counter must be visible
Submit a Run
You finished your first No Hit Run in Crash Bandicoot 3? Click on the “Submit” button for more information to get into the team!