Any %
Beat the game and reach the end credits.
100%
Beat the game and obtain 100% completion.
DLCs
Beat any DLC of the game.
DLC Season of Infamy
Beat the Season of Infamy DLC.
All DLCs
Beat all DLCs back to back.
All Challenges
Beat all challenges (per character) back to back.
Any%
100%
DLC's
DLC Season of Infamy
All DLC's
All Challenges
Hitless Rules for Batman: Arkham Knight
General Rules
- Runs for the categories Any%, 100%, DLCs, DLC Season of Infamy and All DLCs must be completed on a fresh save file.
- Difficulty level must be set to Normal or above.
- Any instance of damage dealt by an enemy is a hit (both melee and bullets). This applies also to the Batmobile.
- Falling into the water, poison or void counts both as a hit and damage.
- Enemies falling on the character’s head count as hits but not damage.
- Enemies hugging the character count as hits but not damage.
- Mission failures are considered both hits and damage.
- Grappling an enemy who wields an electric stick counts both as a hit and damage.
- Using Robin’s shield to block bullets counts as a hit but not damage.
HUD Rules for Batman: Arkham Knight
To ensure a smooth verification process by our verifiers, we recommend not covering the following HUD elements. This is particularly important to help the verifier when there is an ambiguous situation, especially during boss fights.
- Health
- Experience bar
- When splitting a run, showing these items after quitting out and before resuming is mandatory:
- Main menu (completion percentage and IGT)
- Progress stats
- Experience and skills